Gathering Data
Data, economics, and building things. By Connor Kenehan.
Recent posts
- A Better Way to Evaluate New Cards: Secrets of Strixhaven for Legacy
The abilities-per-mana heuristic predicts which cards are efficient. It can't predict which ones matter. Here's a framework that can — and a test case.
- Tell Us About a Time When You Failed
Grading my text-derived card power score against 1,231 competitive Legacy decks.
- Linear Programming Told Me Where to Forage in Skyrim
Using linear programming and UESP spawn data to optimize alchemy ingredient collection by character build.
- What Does Your Mana Buy You?
Building a data-driven definition of 'good' Magic cards.
- Thirty Years of Magic Cards, Measured
How do 33 years of card printing look as data? Stranger than you'd expect.